Websockets

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Portfolio Projects (3)

  • Crowdsourcing PlatformUniversity of Southampton

    June 2015 - November 2015

    Southampton, UK

    • Goal: Applying gamification to crowdsourcing projects to observe performance changes under a different incentive other than monetary gain

    • Built an image description type crowdsourcing project that relies on gamification principles to incentivise participants (match two people and have them coordinate in their description of the presented image to progress).

    • Won first place in the Startup Weekend Southampton 2014.
    • A startup created at a hackathon.
    • Our project was a platform to create multiplayer games which used multiple devices to create one single game canvas (eg. play ping-pong on a canvas that stretched between two smartphones).
    • Live, collaborative mind-mapping / outlining software. Useful for ad-hoc brainstorming with individuals located miles away.

Built and maintained by Sabin Marcu

(2025 -2026)

Experiments