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The lines stay crisp because the repeat size is snapped to whole device pixels before CSS paints the gradient tile.

Resize the viewport, change zoom, or move the window between monitors and the script refreshes the DPR custom property before the pattern drifts.

The CRT shell is the same idea as the original experiment; this version isolates the pixel-locking fix so the source stays focused.

The lines stay crisp because the repeat size is snapped to whole device pixels before CSS paints the gradient tile.

Resize the viewport, change zoom, or move the window between monitors and the script refreshes the DPR custom property before the pattern drifts.

The CRT shell is the same idea as the original experiment; this version isolates the pixel-locking fix so the source stays focused.

The lines stay crisp because the repeat size is snapped to whole device pixels before CSS paints the gradient tile.

Resize the viewport, change zoom, or move the window between monitors and the script refreshes the DPR custom property before the pattern drifts.

The CRT shell is the same idea as the original experiment; this version isolates the pixel-locking fix so the source stays focused.

The lines stay crisp because the repeat size is snapped to whole device pixels before CSS paints the gradient tile.

Resize the viewport, change zoom, or move the window between monitors and the script refreshes the DPR custom property before the pattern drifts.

The CRT shell is the same idea as the original experiment; this version isolates the pixel-locking fix so the source stays focused.

The lines stay crisp because the repeat size is snapped to whole device pixels before CSS paints the gradient tile.

Resize the viewport, change zoom, or move the window between monitors and the script refreshes the DPR custom property before the pattern drifts.

The CRT shell is the same idea as the original experiment; this version isolates the pixel-locking fix so the source stays focused.

The lines stay crisp because the repeat size is snapped to whole device pixels before CSS paints the gradient tile.

Resize the viewport, change zoom, or move the window between monitors and the script refreshes the DPR custom property before the pattern drifts.

The CRT shell is the same idea as the original experiment; this version isolates the pixel-locking fix so the source stays focused.

CRT Screen DPI Fix

3D Showcase

Projects (5)

Mods ManagerCLI

Last updated: September 13, 2026

Active
An interactive CLI for discovering supported Steam games and managing complete Unreal Engine mod triplets. It carries the archive and state-management behavior of Forever Winter Mods into an adapter-based platform that currently supports The Forever Winter and Grounded 2.

CutrailDesktop application

Last updated: September 7, 2026

Active
A desktop application for quickly extracting clips from longer videos. Cutrail uses FFmpeg for export, groups source videos and clips in a library, and can mix active audio tracks into each clip.

Built and maintained by Sabin Marcu

(2025 -2026)

Experiments